Description

Description:

CODING IN SCRATCH

We'll learn to code, starting from the basic blocks.  Scratch, the programming language we use (developed by MIT), is so fun that it makes programming seem like a game.  The course is designed so that you create the games and applications with your own two hands. We learn to create animations and cool effects and we create clones of some of the most popular games: Flappy Bird, Duck Hunt or Pac-Man. It is really fun, exciting experience. Kids will have their notes and will create their own projects by the end of every unit,

 

Requirements:

Computer/Laptop

 

Goal by the end of course:

  • Create smart and fun games

  • Create animations and cool visual effects

  • Code - one of the most important skills to learn!

  • Understand complex computer science concepts by intuitively applying them in games

  • Learn text-based programming languages 2x - 10x faster

 

Cost to enroll: $10/class (for whole course $80)

Age Target: 8-14

Register at: https://goo.gl/forms/4Esp5WEvQ7gfW8nW2 

 Location: Cary, NC

 

SYLLABUS

Unit 1: Basic Blocks

Chapter 1: Introduction to Scratch

Chapter 2: Creating Scripts

Chapter 3: Clones and Motion

 

Unit 2: Flappy Bird

Chapter 4: Game Mechanics

Chapter 5: Flappy Bird Project

Chapter 6: Programming Flappy to Fly

Chapter 7: the World Moves

Chapter 8: Programming Obstacles

Chapter 9: Scoring and finishing flappy bird

 

Unit 3: Pong

Chapter 10: Introduction to Pong

Chapter 11: Move the Ball

Chapter 12: Bounce the Ball

Chapter 13: Finishing Touch

 

Unit 4: Painting and drawing

Chapter 14: Introduction

Chapter 15: Programming to draw

Chapter 16: Colors and Magic Wand

 

Unit 5: Duck Hunt

Chapter 17: Introduction to Duck Hunt

Chapter 18: Programming Essentials

Chapter 19: Shooting the Duck

Chapter 20: Ammunition

Chapter 21: The duck escape and the dog laugh

Chapter 22: Scoring

Chapter 23: New Rounds, game over

 

Unit 6: Flappy Bird Revision

Chapter 24: Different Introduction

Chapter 25: Moving Ground

Chapter 26: Flappy Flying

Chapter 27: Obstacle

Chapter 28: Game Over, Scoring

 

Unit 7: PAC-Man

Chapter 28: Toughest games

Chapter 29: Controlling Pacman

Chapter 30: Maze run

Chapter 31: Eating Dots, PacMan tricks

Chapter 32: Inky the ghost

Chapter 33: Pacman Assassination

Chapter 34: PacMan Revenge: Setting ghosts on the run

Chapter 35: Scoring

Chapter 36: Wrapping it up

 

Unit 8: Mashup

Chapter 37: Custom projects

Chapter 38: New School

Chapter 39: Review

Chapter 40: Game Arena


Contact

Mariam
25713
Cary
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Scratch